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   | arguments=initialize sequence and optionally begin, end and speed<br>
 
   | arguments=initialize sequence and optionally begin, end and speed<br>
 
   | attributes=erase - switch whether to successively erase objects from sequence while playing<br>
 
   | attributes=erase - switch whether to successively erase objects from sequence while playing<br>
   | messages=stop - stop playing (resets current position)<br>pause - pause playing<br>start - start playing<br>loop - loop current or optionally given sequence and segment (begin and end)<br>play - play current or optionally given sequence
+
   | messages=stop - stop playing (resets current position)<br>pause - pause playing<br>start - start playing<br>loop - loop current or optionally given sequence and segment (begin and end)<br>play - play current or optionally given sequence and segment (begin and end)<br>bang - play sequence from beginning<br>next - jump to next event<br>sync - sync to given position<br>locate - locate to given position (stops playing)<br>jump - jump to given position<br>reset - stop and reset playing segment to entire sequence<br>set - set sequence and optionally begin, end and speed<br>duration - set duration of playing segment (sets speed so that the playing segment fits given duration)<br>speed - set playing speed<br>end - set end of playing segment<br>begin - set beginning of playing segment<br>erase - switch whether to successively erase objects from sequence while playing<br>
... and segment (begin and end)<br>bang - play sequence from beginning<br>next - jump to next event<br>sync - sync to given position<br>locate - locate to given position (stops playing)<br>jump - jump to given position<br>reset - stop
 
... and reset playing segment to entire sequence<br>set - set sequence and optionally begin, end and speed<br>duration - set duration of playing segment (sets speed so that the playing segment fits given duration)<br>speed - set playing
 
... speed<br>end - set end of playing segment<br>begin - set beginning of playing segment<br>erase - switch whether to successively erase objects from sequence while playing<br>
 
 
   | inlets=0 - message input<br>1 - set beginning of playing segment<br>2 - set end of playing segment<br>3 - set playing speed<br>
 
   | inlets=0 - message input<br>1 - set beginning of playing segment<br>2 - set end of playing segment<br>3 - set playing speed<br>
 
   | outlets=0 - events while playing<br>1 - time while playing<br>2 - bang at end of segment or sequence<br>
 
   | outlets=0 - events while playing<br>1 - time while playing<br>2 - bang at end of segment or sequence<br>
 
}}
 
}}

Revision as of 22:57, 14 November 2007


ftm.play {{{brief}}}
{{{descr}}}
arguments: initialize sequence and optionally begin, end and speed
attributes: erase - switch whether to successively erase objects from sequence while playing
messages: stop - stop playing (resets current position)
pause - pause playing
start - start playing
loop - loop current or optionally given sequence and segment (begin and end)
play - play current or optionally given sequence and segment (begin and end)
bang - play sequence from beginning
next - jump to next event
sync - sync to given position
locate - locate to given position (stops playing)
jump - jump to given position
reset - stop and reset playing segment to entire sequence
set - set sequence and optionally begin, end and speed
duration - set duration of playing segment (sets speed so that the playing segment fits given duration)
speed - set playing speed
end - set end of playing segment
begin - set beginning of playing segment
erase - switch whether to successively erase objects from sequence while playing
inlets: 0 - message input
1 - set beginning of playing segment
2 - set end of playing segment
3 - set playing speed
outlets: 0 - events while playing
1 - time while playing
2 - bang at end of segment or sequence