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− | FTM is a shared library for Max/MSP providing a small and simple real-time object system and optimized services to be used within Max/MSP externals. | + | * [[A brief introduction to FTM]] |
| + | * [[Credits]] |
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− | The main purpose of FTM is the representation and processing of sound, music and motion capture data in Max/MSP extending the data types processed and exchanged by the Max/MSP objects.
| + | == Publications == |
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− | FTM is based on the FTS server of the jMax project and distributed under the Lesser GNU Public License (LGPL). | + | {{:FTM Publications}} |
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− | The sources of FTM are available via [[http://sourceforge.net/projects/ftm/ CVS at SourceForge.net]]
| + | == ... concerning FTM packages == |
− | | + | {{:Gabor Publications}} |
− | ----
| + | {{:MnM Publications}} |
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− | == Data Structures ==
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− | FTM allows for static and dynamic creation of complex data structures. The following classes are currently implemented and documented:
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− | {|
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− | | align="right" | '''''mat'''''
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− | | width="24" align="center" | ...
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− | | matrix of arbitrary values
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− | |-
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− | | align="right" | '''''dict'''''
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− | | width="24" align="center" | ...
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− | | dictionary of arbitrary key/value pairs
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− | |-
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− | | align="right" | '''''track'''''
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− | | width="24" align="center" | ...
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− | | sequence of time-tagged values
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− | |-
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− | | align="right" | '''''fmat'''''
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− | | width="24" align="center" | ...
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− | | matrix of floats
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− | |-
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− | | align="right" | '''''bpf'''''
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− | | width="24" align="center" | ...
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− | | break point function
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− | |-
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− | | align="right" | '''''tuple'''''
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− | | width="24" align="center" | ...
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− | | immutable array of arbitrary values
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− | |-
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− | | align="right" | '''''scoob'''''
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− | | width="24" align="center" | ...
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− | | score object (note, trill, rest, etc.)
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− | |-
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− | | align="right" | '''''midi'''''
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− | | width="24" align="center" | ...
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− | | midi event
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− | |}
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− | FTM objects can contain references to other FTM objects. A simple garbage collector handles transparently the destruction of dynamically created FTM objects referenced by multiple elements of a patch.
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− | Static FTM objects are created in a patcher using a dedicated Max/MSP external called ftm.object. They can be named within a local or global scope and marked persistent to be saved within the patcher. FTM provides a serialization mechanism to recursively save the content of objects and the contained objects.
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− | [[Image:About.ftm.object.gif]] (example of a static FTM object in a Max/MSP patcher)
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− | FTM externals can refer to FTM objects and dynamically create objects. FTM objects can be sent in lists or as single values using a dedicated FTM object message.
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− | While basic operations of FTM objects are implemented as methods of the FTM classes, more complex interactions with FTM objects use operators in form of Max/MSP externals.
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− | ----
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