From ftm
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2_ it is then encapsulated within parenthesis (to be executed like all of FTM's code) | 2_ it is then encapsulated within parenthesis (to be executed like all of FTM's code) | ||
− | For instance, the expression returning the value 1 is | + | For instance, the expression returning the value 1 is |
+ | |||
'(1)' | '(1)' | ||
− | You can use all the [[List of functions | FTM Functions]] available to create your expression. | + | |
+ | You can use all the [[List of functions | FTM Functions]] available to create your expression. Moreover, $1, $2, etc will be replaced by values passed to your instance of expr. | ||
within ftm.mess | within ftm.mess |
Revision as of 14:36, 5 July 2010
This is a simple reference for the EXPR class.
Creation - Elements of the call
An EXPRession is a sentence which can be applied to the content of an FMAT or an FVEC. It can be created in an FTM.object (class expr) or in an FTM.message. In both case, it shares the same syntax:
1_ it is surrounded by simple quotes ' '
2_ it is then encapsulated within parenthesis (to be executed like all of FTM's code)
For instance, the expression returning the value 1 is
'(1)'
You can use all the FTM Functions available to create your expression. Moreover, $1, $2, etc will be replaced by values passed to your instance of expr.
within ftm.mess
within a ftm.object
scope of variable
Context of use
Fill
Apply
Lookup
Find
Simple examples
Unity